Cutscene Pack Version 2 Available Now!
Along with the update for my miscellaneous behaviors pack, this cutscene pack has also been updated. I've been working on a tutorial video series for my resources, and it resulted in several bug fixes, new features and compatibility changes to support future resource packs.
-Actor Aura now supports multiple auras at once.
-Scene Soundtrack now supports Cross-fade
-minimum and maximum times between particles
-select the amount of particles to create from a range
-revamped the way you setup (use commas now, easier to read)
-fixed limited particle indexes not deactivating.
-Added coyote time (leeway to jump after falling off a ledge)
-Updated with code to support a future resource pack (sloped semi-solid platforms)
-Custom block now accepts tweening options
-Auto-Scroll options and new custom block
-Fixed the reset option of the modify timer custom block
-Fixed bug when tinting the screen when you already have values on the "Tint Layers" attribute.
-Synchronize animation function added to the Animation Frame Events behavior.
Several other tutorial videos are planned, including for this specific resource pack, so look forward to future updates.
Get Luyren's Cutscene Resource Pack
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