Actor Aura and After Image Update
Luyren's Cutscene Resource Pack » Devlog
The Actor Aura and After Image behaviors have been updated with new features:
- Both behaviors now have a limit option that automatically deactivates an aura or after image. An aura can stay active for a certain amount of frames, and after images can be limited to an amount of images created.
- Auras now have the option to increase and decrease their scale and opacity in cycles
- The Save Status behavior's default values now include new attributes from those two behaviors for saving the new information.
I've also made a new tutorial video covering only these new changes. For information on the other attributes and features of these behaviors, refer to the original miscellaneous pack tutorial video.
I've also fixed a minor bug in the Animation Frame Events behavior.
Happy Stencyling!
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Luyren's Cutscene Resource Pack
Create scripts for your Stencyl game, from NPCs to enemy patterns! Includes dialog and in-game control config!
Status | Released |
Category | Tool |
Author | Luyren |
Tags | Game Design, Stencyl |
More posts
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- Player Control Jump FixJan 15, 2021
- New Set Value OptionsOct 05, 2020
- Memory Management FixSep 14, 2020
- Analog Controls SupportAug 14, 2020
- Combat Pack Compatibility Update #2Jul 28, 2020
- Combat Pack Compatibility and New BehaviorJun 20, 2020
- New Video Tutorial: Display OptionsMay 16, 2020
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