Update: Save Status Optimization 2: the Overhaul
I've been postponing a major overhaul of the Save Status and Save Actors behaviors for the longest time, so I took some time to finally do it.
- Save Status: you now configure the values to save in a map, and you no longer need to specify the attribute type to save.
- Save Actors: code was simplified to make use of maps, and updated to be compatible with the new code of the Save Status behavior.
If you are using Stencyl b10300, you'll need to apply the fix in the image when you import the resource pack. It's just a matter of placing the correct block at the highlighted spot.
The only real benefit is that it is now easier to configure values to save, as the gain in performance is probably minimal. If you are already using this pack in your game, the old version works perfectly fine, so no worries there.
Get Luyren's Miscellaneous Stencyl Behaviors
Download NowName your own price
Luyren's Miscellaneous Stencyl Behaviors
A collection of special effects and platformer control behaviors made for Stencyl that work in any game genre!
Status | Released |
Category | Tool |
Author | Luyren |
Tags | Game Design, Stencyl |
More posts
- Update for Stencyl 4.1.1Apr 03, 2024
- Chain Irregular Semi-Solids and Bug FixesMay 10, 2021
- Actor Aura and After Image UpdateMar 19, 2021
- Player Control Jump FixJan 15, 2021
- Memory Management FixSep 14, 2020
- Analog Controls SupportAug 14, 2020
- Combat Pack Compatibility Update #2Jul 28, 2020
- Combat Pack Compatibility UpdateJun 20, 2020
- Version 2 Bug FixMar 04, 2020
- Version 2 available now!Feb 19, 2020
Leave a comment
Log in with itch.io to leave a comment.