Version 2 available now!
Luyren Miscellaneous Stencyl Behaviors version 2 is now available! This is a major update of this resource pack, including bug fixes, new features and compatibility for future packs.
Change Log
-Actor Aura now supports multiple auras at once.
-Scene Soundtrack now supports Cross-fade
-Particles
-minimum and maximum times between particles
-select the amount of particles to create from a range
-revamped the way you setup (use commas now, easier to read)
-fixed limited particle indexes not deactivating.
-Player Control
-Added coyote time (leeway to jump after falling off a ledge)
-Updated with code to support a future resource pack (sloped semi-solid platforms)
-Slide Camera
-Custom block now accepts tweening options
-Auto-Scroll options and new custom block
-Time Count
-Fixed the reset option of the modify timer custom block
-Tint Screen
-Fixed bug when tinting the screen when you already have values on the "Tint Layers" attribute.
-Several small bug fixes that I forgot to keep track of.
I also made a tutorial video covering each of the behaviors of this pack, showcasing what each one does and how you can configure them. You can still reference this tutorial if you are using the old version of the pack. I'm also working on tutorial videos for all my other resources.
Happy Stencyling!
Get Luyren's Miscellaneous Stencyl Behaviors
Luyren's Miscellaneous Stencyl Behaviors
A collection of special effects and platformer control behaviors made for Stencyl that work in any game genre!
Status | Released |
Category | Tool |
Author | Luyren |
Tags | Game Design, Stencyl |
More posts
- Update for Stencyl 4.1.1Apr 03, 2024
- Chain Irregular Semi-Solids and Bug FixesMay 10, 2021
- Actor Aura and After Image UpdateMar 19, 2021
- Player Control Jump FixJan 15, 2021
- Memory Management FixSep 14, 2020
- Analog Controls SupportAug 14, 2020
- Combat Pack Compatibility Update #2Jul 28, 2020
- Combat Pack Compatibility UpdateJun 20, 2020
- Version 2 Bug FixMar 04, 2020
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