RPG Elements Update
Luyren's Cutscene Resource Pack » Devlog
My second tutorial video is up, covering RPG elements. With it, an update to this pack has been uploaded. It contains:
- Difficulty can now change specific indexes and keys on lists and maps
- Added experience and money multiplier options
- Added a print experience list option, when creating automatic experience progressions
- Simplified debug drawing for all behaviors
- Changed the formatting of the apply modifier equipment parameters
- Setting initial money bug fixed
- Added switch inventory item position custom block
- Added margin option when drawing the active skill
- Several small bug fixes that I forgot to keep track of.
- Added cutscene events to apply RPG modifiers (RPG variation)
- All Item cutscene events have been merged into one. The skill events have also been merged.
- Interact Display now supports multiple actors. Sample game has been updated to show that
- Item Pick Up now has a custom block to add pick up effects at runtime
Redownload the pack to get this new version.
Happy Stencyling!
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Luyren's Cutscene Resource Pack
Create scripts for your Stencyl game, from NPCs to enemy patterns! Includes dialog and in-game control config!
Status | Released |
Category | Tool |
Author | Luyren |
Tags | Game Design, Stencyl |
More posts
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- Chain Irregular Semi-Solids and Bug FixesMay 10, 2021
- Actor Aura and After Image UpdateMar 19, 2021
- Player Control Jump FixJan 15, 2021
- New Set Value OptionsOct 05, 2020
- Memory Management FixSep 14, 2020
- Analog Controls SupportAug 14, 2020
- Combat Pack Compatibility Update #2Jul 28, 2020
- Combat Pack Compatibility and New BehaviorJun 20, 2020
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