Extra Lives


This update brings an overhaul of the Die When 0 Health behavior. It now features extra lives, with option to set sequence of events when the actor dies with extra lives, with no lives, when it revives and even when it dies with a specific number of extra lives. It also has a new custom block to modify the current and maximum number of extra lives for your actor. The Simple Pick Up behavior now includes an event for extra lives, and actors with that event are included in the sample game as well.

The AI behaviors related to movement can now detect semi-solid actors through the Actor Registry behavior.

Happy Stencyling!

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