Behavior Update


For compatibility reasons, I removed the Raycast behavior from this resource pack. It will be back in my upcoming combat pack, as having it there will make it more compatible with all my resource packs.

In its place, I've added the On Ground behavior. It is the slope-detection and semi-solid platform support part of the Player Control behavior,  intended to work standalone. You can add this to actors that can't move, but should still be able to stand on semi-solids. It can also be used in conjunction with the Player Control behavior, in case you need to disable it to stop the player form moving.

Happy Stencyling!

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